RMH

Relics

RaidMetaHub's relic guide — every relic effect, where it comes from, when to rank it, and how we tier them for real accounts. Not affiliated with Plarium or other fan sites.

How relics work

Every champion can equip one Relic. Relics grant a unique effect plus main stats that unlock as you rank them up.

Rank relics by feeding duplicates (or fodder relics). Higher ranks open more stats, gemstone sockets, and stronger effect upgrades.

Gemstones slot into matching socket shapes on a relic. Pick the relic first — gems amplify a plan, they do not replace a bad relic choice.

RaidMetaHub rule of thumb: Arena wants control / survivability relics; Clan Boss and long PvE want stacking damage; food rares exist to feed the keepers.

Catalogue

88 relics · click a row for details

SS16 relics

S11 relics

A18 relics

B15 relics

C17 relics

F11 relics

Where relics come from

  • Standard

    Crafted in the Forge from general relic materials — the most common pool.

  • Chimera

    Chimera Clan Boss materials. Generally stronger than Standard for the same rarity.

  • Clan · Live Arena · Faction Wars

    Activity-specific crafts and rewards. Often build-defining when they fit your roster.

  • Events · Forge Pass · Seasonal

    Limited lines (Chaos Awakes, Discovery, Alice's Adventure, Grim Forest, Winds of Winter, Forge Pass). Grab keepers while they're available.