
Gnut
Champion Overview
This Dwarven warrior doesn’t hold back, wielding an axe infused with fury of the king to bash the heads of enemies! Gnut is a Defence Spirit affinity Legendary champion, joining the Dwarves faction as a fusion to celebrate his appearance in Call Of The Arbiter episode 7 . Gnut is a powerful option to tackle some of Raid’s toughest encounters, with some highlights being the Fire Knight, Clan Boss & the Hydra ! Starting with Dwarven Might [A1], he attacks a target enemy 3 times & decreases their Turn Meter by 15% on each hit, however when facing targets that are immune this will be substituted with Freeze Debuffs. The value of this skill goes beyond purely the Fire Knight [with examples being The Dark Fae or Spider’s Den progression], although placing Freeze Debuffs is a vital component for controlling the Turn Meter in the Hard mode, therefore making him the Legendary Alure in a sense. This champion also has forms of AOE Decrease Attack & Weaken placement, coinciding with a counter attack buff on himself for potential mischief tanking [Which his passive deals 100% instead of 75% when Counter Attacking]. The synergy of this A2 can be utilised for mitigating damage enemies inflict, whilst also amplifying the damage you may deal. Last but not least, Gnut’s A3 attacks 3 times again, with each hit decreasing the target’s Defence by 3% [Stacks up to 30%], whilst each hit will also heals this Champion by 30% of the damage dealt. The synergy of this skill has great potential, as its damage scales on his defence and the Target’s Max HP , therefore optimising this can lead to deadly attacks!
Strengths
- +AoE attacks clear waves and pressure groups
- +Places [Decrease ATK] for survivability
- +Applies [Weaken] — multiplies team damage
- +Provides healing / sustain
- +Triggers [Counterattack] for off-turn damage
- +Crowd-controls with [Freeze]
Weaknesses
- −Spirit affinity — weak hits against Force enemies
- −Long cooldowns on key skills — needs careful turn management
Skills
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Skills
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A1Dwarven MightAttacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target’s Turn Meter by 15%. If the target’s Turn Meter is not decreased, each hit has an 80% chance of placing a [Freeze] debuff on the target for 1 turn instead.
A2Fury of the KingCooldown: 4 turnsAttacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
A3Blessed BashCooldown: 5 turnsAttacks 1 enemy 3 times. Each hit decreases the target’s DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt.
A4No Holding Back [P]When counterattacking, deals 100% of damage instead of 75%
A5Accuracy AuraIncreases Ally Accuracy in Dungeons by 80