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Admiral Blacktusk

Admiral Blacktusk

Legendary
Support
Dwarves
Spirit

Champion Overview

This warrior’s legacy was etched into the ancient walls of the Dwarven empire, immortalized in stone as a symbol of the hero who fell defending Skyiron. Unbeknownst to his descendants, his axe held a sacred gemstone, powerful enough to restore the souls of those deemed worthy in times of great need. As the Dwarven empire faced invasion and his allies fell, Admiral rose once more, wielding the power of unity to lead the charge against the enemies. Admiral Blacktusk stands as the Faction Unity champion of the Dwarves Faction. This stunning dwarf…Pun intended – is all about crowd control, and when paired with up to three fellow Dwarves, he unlocks Unity effects to enhance his skills set. Opening with Captain’s Orders [A2], he removes all debuffs from allies before leading a team attack on a single target. This makes him a strong choice against bosses like Fire Knight , Demon Lord, and Chimera , ensuring negative effects are cleansed while maximizing team damage. His passive further increases his utility by granting allies a chance to counterattack when they lose 10% of their max HP. This makes him especially valuable in Fire Knight, allowing frequent shield reductions even when taking hits. His Stuns come from two sources – his A1, which cannot be resisted when attacking outside his turn, and his A3, which removes buffs from the target while filling his Turn Meter by 50%, plus an additional 10% for each buff removed. The standout feature of his A3 is its two turn duration, providing a strong single target lockout in areas like the Arena while the Turn Meter boost allows him to cycle back to his other skills more quickly. Unlocking the Unity effect takes this ability to the next level, making it irresistible, resetting its cooldown if the Stunned enemy is killed, and enabling allies to deal double damage to his stunned target. Admiral’s passive Unity effects provide valuable team-wide benefits. He fills allies’ Turn Meters by 20% when they place certain crowd control effects, applies Decrease Resistance and Decrease Speed on enemies who attack his team, and starts each round by placing Stone Skin on allies. This synergy helps cycle turns faster, slows down enemies while making it easier to place effects, and provides early survivability in battles like Arena or PVE waves. Additionally, Admiral can be a powerful champion for Siege , especially in posts restricted to Dwarves only teams.

Strengths

  • +Places [Decrease SPD] for tempo control
  • +Removes or steals enemy buffs
  • +Applies [Block Damage] — denies a turn of damage
  • +Applies [Unkillable] — survives lethal hits
  • +Locks enemies with [Provoke]
  • +Crowd-controls with [Stun]

Weaknesses

  • Spirit affinity — weak hits against Force enemies
  • Long cooldowns on key skills — needs careful turn management

Skills

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  • A1Blacktusk's Ax

    Attacks 1 enemy. Has a 40% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted when this Champion is attacking out of their active turn.

  • A2Captain's OrderCooldown: 6 turns

    Removes all debuffs from all allies. Then teams up with all allies to attack a single enemy. The allies joining the attack will use their default skills.

  • A3Defender Of SkyironCooldown: 5 turns

    Removes all buffs from a target enemy and places a [Stun] debuff on them for 2 turns. Fills this Champion’s Turn Meter by 50%. Fills this Champion’s Turn Meter by an additional 19% for each buff removed from the target. Dwarves Unity: 1 Faction ally: The buff removal and [Stun] debuff cannot be resisted. 2 Faction allies: Resets the cooldown of this skill when an enemy is killed while under a [Stun] debuff placed by this Champion. 3 Faction allies: Allies deal double damage to targets under [Stun] debuffs placed by this champion.

  • A4Uniter Of Dwarves [P]

    Allies will counterattack whenever they lose 10% or more of their MAX HP from a single hit. If there are multiple Champions on the team with this skill, only one will activate. Dwarves Unity: 1 Faction ally: Whenever an ally places a [Fear], [True Fear], [Freeze], [Provoke], [Sleep], [Stun], or [Petrification] debuff, fills that Champion’s Turn Meter by 20%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. 2 Faction allies: Whenever an ally is attacked, has a 50% chance of placing a 50% [Decrease RES] debuff and a 30% [Decrease SPD] debuff on the attacker for 1 turn. If the ally is under a [Block Damage], [Unkillable], [Ally Protection], or [Stone Skin] buffs, the chance increases to 100%. If there are multiple Champions on the team with this skill, only one will activate. 3 Faction allies: At the start of each Round, places a [Stone Skin] buff on all allies for 1 turn. If there are multiple Champions on the team with this skill, only one will activate.

  • A5Accuracy Aura

    Increases Ally Accuracy in All Battles by 60