
Acrizia
Champion Overview
With her mighty flaming sword and more horns than a helmet can handle, Acrizia leads the Dwarves into new battles as part of Patch 6.0. Acrizia is an absolute beast at doing damage to High HP opponents. She has a unique passive that will convert her attacks into Enemy Max HP multipliers should the target have more than double her HP. This makes her especially good at killing any boss or High HP opponents in Doom Tower. If the enemy has lower HP she still has a strong hit on all her skills. Not only does she become one of the best Enemy Max HP damage dealers, she also brings an A1 Decrease Defence and a 100% Turn Meter steal on the a3 that doesn’t require accuracy if she is in Enemy MAX HP Mode. Her A2 brings a Shield although this will likely be low unless you put some priority into her HP stat (Which you can do if you do not intend to use her against low HP targets as Attack becomes virtually useless). She also has some utility to stay alive with a passive that reduces all incoming AoE damage (which accounts for most of non-arena content damage and many arena nukers) by 50%! Acrizia is really good for the Sand Devil because of her enemy Max HP abilities. Acrizia will have a home in any dungeon or boss killing team and maybe your arena defence will find a use for her. Probably one of the best champions in the game! Seen as the highest potential Hydra Damage Dealer in Raid!
Strengths
- +AoE attacks clear waves and pressure groups
- +Places [Decrease DEF] — amplifies the whole team's damage
- +Places [Shield] buffs to absorb hits
- +Universal CriticalChance aura (19%) usable everywhere
Weaknesses
- −Void shards required — harder to pull
Skills
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Skills
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A1Unflagging AssaultAttacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The damage of this skill increases by 10% every time this skill is used. Stacks up to 100%
A2Battlefield DominationCooldown: 4 turnsAttacks all enemies 2 times. Places a [Shield] buff on this champion for 2 turns. The value of the shield buff is equal to 5% of this Champion’s MAX HP for each critical hit.
A3Shut Down Cooldown: 4 turnsAttacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has a higher MAX HP than this champion.
A4Grandeur [P]Decreases the damage taken from AoE attacks by 50%. If a target’s MAX HP is more than double this Champion’s MAX HP, this champion’s attacks will deal damage based on the target’s MAX HP, instead of this Champion’s ATK.
A5CriticalChance AuraIncreases Ally CriticalChance in All Battles by 19%