
Acolyte Of The Slither
Champion Overview
From the initial batch of Argonites Rares, Acolyte of the Slither stands out as the strongest of the group. His kit draws clear comparisons to the long revered Apothecary , a champion players have relied on for years and in some areas, Acolyte even improves on that. His A3 is identical, placing Increase Speed on all allies while boosting their Turn Meters by 15%. This provides excellent speed manipulation across all areas of the game, helping your team outpace enemies in boss fights, wave content, and even PvP. He follows this up with an AoE attack that has a 75% chance to place the smaller version of Decrease Speed, while also healing all allies by 15%. If you’re looking to combine Increase and Decrease Speed within a single champion, using the Nature’s Bounty blessing gives him the chance to place the stronger version of Decrease Speed instead, significantly improving his value in tougher content like Hydra . This debuff also enhances his triple hit A1, increasing the Turn Meter reduction from 5% to 10% per hit when attacking targets under Decrease Speed, making him especially effective in encounters like Dark Fae and Fire Knight. Overall, Acolyte of the Slither is shaping up to be one of the best Rare champions in the game, offering strong value in early progression while remaining relevant into later game content such as Secret Rooms and Sintranos stages.
Strengths
- +AoE attacks clear waves and pressure groups
- +Places [Decrease SPD] for tempo control
- +Speed-nukes the team with Turn-Meter fill
- +Buffs team SPD for tempo
- +Provides healing / sustain
- +Dungeon Speed aura (16) helps farming runs
Weaknesses
- −Rare rarity — eventually outscaled by higher-rarity champions
- −Spirit affinity — weak hits against Force enemies
- −Long cooldowns on key skills — needs careful turn management
- −Some effects are chance-based — needs ACC and consistency stats
Skills
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Skills
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A1Darklight SpearsAttacks 1 enemy 3 times. Each hit has a 35% chance of decreasing the target’s Turn Meter by 5%. If the target is under a [Decrease SPD] debuff, each hit has a 35% chance of decreasing the target’s Turn Meter by 10% instead. Lv. 2 Damage +10% Lv. 3 Damage +10% Lv. 4 Buff/Debuff Chance +10% Lv. 5 Buff/Debuff Chance +15%
A2Reduce To AshCooldown: 5 turnsAttacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns. Heals all allies by 15% of their MAX HP. Lv. 2 Damage +10% Lv. 3 Buff/Debuff Chance +10% Lv. 4 Buff/Debuff Chance +15% Lv. 5 Cooldown -1 Lv. 6 Cooldown -1
A3Rite of FlameCooldown: 5 turnsPlaces a 30% [Increase SPD] buff on all allies for 2 turns. Fills the Turn Meters of all allies by 15%. Lv. 2 Cooldown -1 Lv. 3 Cooldown -1
A4Speed AuraIncreases Ally Speed in Dungeons by 16